Reactoonz 2

Reactoonz 2

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Reactoonz 2 is a slot game set in a lively world filled with quirky alien characters and colourful animations. The game features a grid covered with playful symbols, each representing different cartoon-like creatures. As players spin, electric effects and friendly soundtracks contribute to a light-hearted atmosphere. Central to the design is the theme of energy, with patterns and glowing elements that brighten the screen. The overall style is cheerful and modern, appealing to those who enjoy games with a strong sense of character and charm. Its whimsical visuals create a distinct and memorable experience on every spin.


How Reactoonz 2 Works

Reactoonz 2 is a 7-reel, 7-row cascading slot developed by Play'n GO. Wins are created by forming clusters of five or more matching symbols. When a winning cluster appears, those symbols are removed from the grid, allowing new symbols to tumble down and fill the empty spaces. This cascade process can continue as long as further winning clusters are formed.

Bets can be adjusted from a minimum of £0.20 up to a maximum of £5.00. Use the plus and minus buttons or select from five preset bet amounts. Start each round by selecting the START button. Winning combinations are determined by the arrangement of symbols displayed when the reels come to rest, as detailed in the paytable. The game's RTP is presented within the game interface.

Core Features and Game Mechanics

Cluster Pays and Cascading Symbols

Matching clusters of at least five identical symbols are required to achieve a win. Each time a win occurs, the symbols involved are removed from the grid and replaced by new symbols, potentially creating additional winning clusters through consecutive cascades.

Fluctuating Symbols & Fluctometer

On each new round, a random one-eyed symbol is chosen as the fluctuating symbol. If any fluctuating symbols form part of a winning cluster, a single ELECTRIC WILD is randomly generated on a position previously occupied by a removed symbol. The FLUCTOMETER, located within the game, tracks how many fluctuating symbols have been removed. When filled, it randomly creates between one and three ELECTRIC WILDS after all win and cascade sequences are resolved.

Quantumeter Feature

The QUANTUMETER is charged by removing non-WILD, one-eyed and two-eyed symbols as a result of ELECTRIC WILD wins or the WILD PAIR EXPLOSION. The QUANTUMETER includes four charge levels and can store up to 135 charges:

  • Level 1: 55 charges required
  • Level 2: 85 charges required
  • Level 3: 110 charges required (fully charged)
  • Level 4: 135 charges required (overcharged)

When the QUANTUMETER reaches Level 1 (55 charges), it unleashes four 1x1 ENERGOON WILDS at the cost of 55 charges. Upon reaching Level 2 (85 charges), it unleashes a single 2x2 ENERGOON WILD at the cost of 30 charges. Level 3 (110 charges) releases a single 3x3 GARGANTOON WILD. If Level 4 (135 charges) is achieved, a x2 multiplier is applied to all wins that include GARGANTOON WILDS, with only one multiplier applied per winning cluster.

After the 3x3 GARGANTOON WILD is triggered, it is replaced by two 2x2 GARGANTOON WILDS following the next cascade. These, in turn, each split into nine 1x1 GARGANTOON WILDS when further cascades occur. The QUANTUMETER remains active for charging after releasing ENERGOON WILDS but is disabled once GARGANTOON is unleashed.

Electric Wilds & Wild Pair Explosion

ELECTRIC WILDS substitute for other symbols and play a key role in the charging features. When two or more ELECTRIC WILDS remain on the grid after all other features are resolved, the WILD PAIR EXPLOSION occurs. Two ELECTRIC WILDS are randomly selected, prioritising adjacent pairs. If the pair are adjacent horizontally or vertically, all other symbols (except WILDS) are removed from the grid. If the pair are not adjacent, only symbols positioned between them are removed.

Uncharged Wilds

UNCHARGED WILDS can randomly land on the grid. These cannot participate in wins until they are charged by an adjacent winning cluster or through the WILD PAIR EXPLOSION. Once charged, they become ELECTRIC WILDS and can then substitute for other symbols and contribute to charging the QUANTUMETER.

Feature Resolution Order

After all potential winning clusters are counted and cascades finish, features are resolved in the following order: FLUCTOMETER, then QUANTUMETER, and finally WILD PAIR EXPLOSION.

Game Session and Error Handling

If your session is interrupted during a game round, all information and placed bets are saved until you reopen the game. You will be able to resume your unfinished session from the same point of interruption. Any unsettled bets in incomplete rounds will become void after 15 days. If a malfunction occurs, all pays and plays are voided.

Game Controls

  • Changing Your Bet: Select your bet using the five available bet buttons or the plus and minus controls to adjust one step at a time.
  • Paytable: Open or close the paytable to view information on symbol values and rules.
  • Start: Initiates a game round with your selected bet amount.
  • The RTP value can be found within the game.

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*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.